Nintendo Amusement Park - Physically Augmented Reality

Other videos and sizes. A prototype and proposal for a new type of user-controlled interactive ride. Nintendo Amusement Park is a real life obstacle course which a player jumps through using a power assist harness. There is nothing digital. There is nothing projected. There is nothing virtual. Both the power harness and the moving parts of the obstacle course are entirely mechanical, to give a player the true feeling of being inside a video game.

OVERVIEW

This web site nintendoamusementpark.com presently has a traffic ranking of zero (the smaller the better). We have audited seven pages inside the web page nintendoamusementpark.com and found four websites referencing nintendoamusementpark.com. I noted two contacts and addresses for nintendoamusementpark.com to help you correspond with them. This web site nintendoamusementpark.com has been online for nine hundred and sixty-eight weeks, twenty-three days, twenty-three hours, and fifty-five minutes.
Pages Analyzed
7
Links to this site
4
Contacts
2
Locations
2
Online Since
May 2006

NINTENDOAMUSEMENTPARK.COM RANKINGS

This web site nintendoamusementpark.com is seeing a alternation amounts of traffic through the year.
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NINTENDOAMUSEMENTPARK.COM HISTORY

This web site nintendoamusementpark.com was first filed on May 04, 2006. It will go back on the market on May 03, 2015. It is now nine hundred and sixty-eight weeks, twenty-three days, twenty-three hours, and fifty-five minutes young.
REGISTERED
May
2006
EXPIRED
May
2015

WEBPAGE LENGTH OF LIFE

18
YEARS
6
MONTHS
21
DAYS

LINKS TO WEB PAGE

we cant skate therefore you should step the fuck back

Friday, October 31, 2014. Mixed by Australian beat digger and DJ extraordinaire Arks. Two turntables, 40 records, 20 minutes. Free Download! Posted by Pete Le Creep. Wednesday, October 01, 2014. Posted by Pete Le Creep.

Like Spinning Leaves

Friday, April 04, 2008. Tuesday, February 05, 2008. Reformat The Planet trailer up. Sunday, January 20, 2008. Hosted by 2 Player .

SALIR DE LA CAJA DE EMBALAR

SALIR DE LA CAJA DE EMBALAR. Wednesday, November 29, 2006. QUE AHORA ESTOY EN OTRO SITIO! Aprovechando las bondades que BETA. BLOGGER nos brinda, y viendo que NO puedo migrar este blog hasta allí, me he creado uno nuevo donde continuo escribiendo las mil maravillas sobre el frikismo y demás cosas malignas. Monday, November 27, 2006.

WHAT DOES NINTENDOAMUSEMENTPARK.COM LOOK LIKE?

Desktop Screenshot of nintendoamusementpark.com Mobile Screenshot of nintendoamusementpark.com Tablet Screenshot of nintendoamusementpark.com

CONTACTS

Foo Inc

140 Jackson St. Apt 3B

Brooklyn, New York, 11211

United States

- Daniel Albritton

140 Jackson St. Apt 3B

Brooklyn, New York, 11211

United States

NINTENDOAMUSEMENTPARK.COM HOST

Our web crawlers caught that the main page on nintendoamusementpark.com took five hundred and forty-seven milliseconds to stream. I could not observe a SSL certificate, so therefore our web crawlers consider nintendoamusementpark.com not secure.
Load time
0.547 seconds
SSL
NOT SECURE
Internet Address
69.163.155.127

NAME SERVERS

ns1.dreamhost.com
ns2.dreamhost.com

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SERVER OPERATING SYSTEM AND ENCODING

I found that this domain is implementing the Apache server.

TITLE

Nintendo Amusement Park - Physically Augmented Reality

DESCRIPTION

Other videos and sizes. A prototype and proposal for a new type of user-controlled interactive ride. Nintendo Amusement Park is a real life obstacle course which a player jumps through using a power assist harness. There is nothing digital. There is nothing projected. There is nothing virtual. Both the power harness and the moving parts of the obstacle course are entirely mechanical, to give a player the true feeling of being inside a video game.

CONTENT

This web site states the following, "A prototype and proposal for a new type of user-controlled interactive ride." Our analyzers saw that the web page said " Nintendo Amusement Park is a real life obstacle course which a player jumps through using a power assist harness." The Website also said " Both the power harness and the moving parts of the obstacle course are entirely mechanical, to give a player the true feeling of being inside a video game."

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